Roles and detailed delivery items
Since
the start of the production, Suffragette Molly is progressing as a reasonable
pace, where all models and rigging are currently on pace. Seon has at this
stage modeled up Sally Anne and Molly Campbell and is about to begin on
Bradford. On the other hand I have taken these models and have finished the
rigging of Sally Anne and Molly. Currently I am in the process of painting
weights for Molly Campbell and as by the schedule will have this completed by
week seven. Upon completion, animation blocking will begin for Molly in scenes
1 and 5, progressing to full animation and the blocking within scene 3 starting
in week seven.
During
this time Seon will continue up until week 9/10, modeling the characters
starting with the second main character, Bradford, moving to the secondary
characters of Dr John and the Butler. As per Sally Anne and Molly, upon
completion Seon passes these characters to myself usually in person so I can
continue rigging, using the standard rig created during the session break. This
rig has been modified according to the character and this will continue.
Allowances of about two to three weeks to finalise rig, weight painting and
testing will continue as per the previous five weeks.
Once
all character models have been completed, Seon will join me in all animation,
both blocking and final animation. At this stage allowing for time, most
animation should begin around week six and finish around week 13, allowing an
average of around four to five weeks of animation per scene. Despite the large
number of camera shots with various camera angles and styles, I believe all the
animation within these camera angles can be conducted at the same time as much
of the action takes place in one area. As most of the action is focusing on Molly
and Bradford with various mid shots and close ups reducing animation time, allowing
the majority of the time to focus on facial expressions and upper body
language. As scheduled, many of the animation passes will be conducted at the
same time in order to work at a faster rate.
As
per the schedule, lighting test will begin from week seven and will be ongoing.
However, as per the script, most scenes will be dark using the fireplace as the
only light source. As soon as animation
and light test have been completed, rendering will begin and ongoing starting in
week nine or ten, however, being in the style of a classic film with the colours
saturated out, a high end render will unlikely be necessary, therefore saving
time.
For
external help, at this stage, reference filming for animation is planned for
week six, and is to be precisely filmed according to the 3D layout pass with
all voice actors (depending on availability). It is also hoped that we can work
alongside the audio students, recording of voices and sound. I will organise it
with Adrian the audio teacher as soon as possible.
In
terms of music, I have organised a composer to work on the music. We had a
meeting about two weeks ago. He has sent me an email with a sample, but due to
time constraints, I haven’t had the chance to listen to it, but will do so by mid-week
six.
Upon
redoing the scheduling, time was a big factor, in particular to do the
animation. As it is a group of two, Seon is working on the Character Modeling
and I am working with the rigging, weighting and animation blocking, it may be
necessary to acquire assistance with the animation. I
will design a poster asking for animation assistance as I did last semester
while working alone; however help may or may not be provided. If help doesn’t
come, I will work twice as hard in order to get life in all the characters
within Suffragette Molly.
Finally,
as per required the schedule will be monitored and modified regularly. If time
runs out or we are running behind this schedule, changes may be required either
big or small to complete the story on time and on budget.
Review of resolution
of changes and disagreements
Currently
at week five, disagreements haven’t occurred as Seon’s work on the characters
has been exceptional. I believe the main reason for this is because I have given
Seon full control of the character design, providing her the freedom to develop
these characters close to a style in Toby’s original designs with a taste and
hint of her ideas and flavour. This
allows Seon to be part of the project making her contribution 50% allowing me
to continue with set modeling and character rigging. The only changes I have
made in her design were adding some edge loops into the face for greater facial
expressions.
However,
while I believe future disagreements are unlikely to happen, if any
disagreements do occur, this will be looked at according to the circumstance
that may arise. As stated above, I have allowed Seon to be her own boss and
take full control of any component she is involved with. I will go to Sean for
help and advice, but letting Seon make decisions will reduce disagreements.
In
terms of changes, a number have occurred, mostly minor but significant none the
less. These changes have been to Molly’s face and dress which she originally
modeled in a princess style dress. Seon wonderfully took advice from Sean and
created a dress like that of the reference material provided.
The
biggest change so far has been with the externals of Bradford house. Originally
looking flat and lacking appeal, changes have been made to the brick and
entrance adding character and a style close to 19th century
mansions.
Team communication
At
this stage, most of the communication has been face to face on Tuesdays and
Thursdays with the odd updated email to transfer any files. Currently, this
seems to be working nicely as we can discuss any such problems or enquires together.
However,
I have indicated to Seon about Trello and so far we haven’t used it to pass on
any files. This may well change in the future when both are undertaking the
animation and require files to be transferred or exchanged on a regular basis.
Technical issues
Some
technical issues have arisen since week two mostly in the rigging of the face,
arms and legs. Most, so far, have been resolved either by viewing YouTube
tutorials or Wei’s help. The other thing that has helped enormously has been
the situation where I tried and failed on a number of occasions, especially in
rigging and weight painting for Sally and Molly. I have taken these errors on
board and the weight painting of Molly has taken half the time and I hope these
errors or mistakes will be looked at and considered with every rig or weight
paint I do with every character. I consider that I have learnt more from making
mistakes then any tutorial I have watched online. These tutorials are guides
and I while I have taken them on board, I have rarely looked at them more than twice.
Final Word
Currently,
even though I believe we are going well, I understand that the pace will need
to be picked up when the animation begins. While I am not worried or concerned
at the moment, this may change if the animation, rigs or rendering fails.
However, I have allowed time for each scene to be animated with all scenes to
be animated at the same time. It may mean additional help may be required and
if so, my attitude will be the same as Seon. It will be their project and they
can have their own style and flavor. Generally I am happy with progress;
however I understand problems will occur and I believe I have allowed enough
time in the schedule for such problems to occur.
No comments:
Post a Comment